CGLounge Studio – Desolate Tropical Islands – Cinematic Environments

CGLounge Studio – Desolate Tropical Islands – Cinematic Environments

What you’ll learn
Build production-quality terrain using Houdini heightfields and KTT

Create realistic biome systems with SideFX Labs procedural scattering

Shade environments with MaterialX for Karma XPU rendering

Composite cinematic final renders in Nuke

Requirements
Basic Houdini navigation and understanding (SOPs, parameters, node workflow)
Houdini Indie or higher (for Karma XPU)
Nuke (non-commercial or licensed)
KTT plugin (purchase link provided)
Vegetation library (Maxtree, SpeedTree, or free alternatives). Not included with the course.
Megascans assets via Fab (free with Epic Games account). Not included with the course.

Software used

Houdini
Karma
Nuke
SideFX

CGLoungeStudioDesolateTropicalIslandsCinematicEnvironments.part1.rar – 850.0 MB
CGLoungeStudioDesolateTropicalIslandsCinematicEnvironments.part2.rar – 850.0 MB
CGLoungeStudioDesolateTropicalIslandsCinematicEnvironments.part3.rar – 850.0 MB
CGLoungeStudioDesolateTropicalIslandsCinematicEnvironments.part4.rar – 850.0 MB
CGLoungeStudioDesolateTropicalIslandsCinematicEnvironments.part5.rar – 827.7 MB

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