Udemy – Unity 6 First-Person Controller: Movement and Platforming

Udemy – Unity 6 First-Person Controller: Movement and Platforming

Udemy – Unity 6 First-Person Controller: Movement and Platforming What you’ll learn Build a first-person controller with smooth movement and mouse look in Unity 6. Make platforming more forgiving with coyote time and double jumping. Recover the player to a safe position when they fall into the water. Bring movement...

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Houdini School – HS-112: Scientific Phenomena in Houdini

Houdini School – HS-112: Scientific Phenomena in Houdini

Houdini School – HS-112: Scientific Phenomena in Houdini Class Description: This recorded course introduces students to incorporate scientific ideas into their visual effects. By incorporating science into your visual effects you can create a better understanding on how effects should be built as well as how they should interact with...

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Rizom-Lab RizomUV Real & Virtual Spaces 2027.0.598 Win

Rizom-Lab RizomUV Real & Virtual Spaces 2027.0.598 Win

Rizom-Lab RizomUV Real & Virtual Spaces 2027.0.598 Win Info: RizomUV 2027 is built around the way artists actually work — and the way modern productions actually run. From individual assets to complex scenes, artists need clean UVs, responsive tools and control over their workflow. Studios need reliable integration and automation...

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