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Rigging in Maya | Quick Start Part One
It’s not just another course.
The workshop program is designed in such a way that you don’t just learn the basics of rigging using simple abstract examples, but immediately practice creating a rig taken from a real project, a promo video from Action Method studio.
At the same time, you adopt the experience accumulated by the author, using the methods and tools used in production.
– 3D animator and rigger from Kazakhstan
– In the CG industry for over 15 years
– Experience in advertising, film, VR
– Founder of RiggingPRO Community
– Founder of Action Method studio
– Author of rigging tutorials on youtube channel RiggingPRO
– Mentor
Who this course is for:
• for beginner riggers who want to level up and strengthen their knowledge base
• for professionals in their field (animator, modeler, etc.) who want to expand their range of activities and master the related profession of a rigger
• for beginners in 3D, who want to master rigging as their main specialty
• for those who want to create rigs in animation projects and game development
At-a-Glance
★ We have been teaching in Russian since 2019, and in English since 2023!
★ More than 500 satisfied students from CIS countries and from all over the world
★ Lots of positive feedback and enthusiasm from students!
★ Students work at Wizart Animation, DragonFly, Studio KAPI, Platoshka, also freelance on interesting projects
★ Also involved in the development of indie games
As a result of completing first part of the course:
✔ Customize your Maya interface
✔ Speed up your rigging workflow
✔ Learn how to prepare a model for rigging
✔ Learn how to create cartoon deformations
✔ Learn to create a setup with various tools and methods
✔ Learn how to create procedural animation with MASH
✔ Learn how to create animator-friendly controls
✔ Learn how to structure a rig and prepare for animation
Student’s rocket rig demo as a result of the first part of the course.
As a result of completing two parts of the course:
At the end of the workshop, you will be able to rig production-quality characters and props from scratch, which will allow you to take freelance or get a job as a rigger in the studio.
How is the training going?
In English the workshop is currently only available in a Self-study version without Mentor feedback.
But Anton can answer a couple of questions if you have any difficulties.
Full mentoring is planned for the summer of 2026 for an additional fee.
After the purchase, a serial number will be sent to your email for watching protected videos in a special StarForce player.
Course requirements
— Basic knowledge of Maya
— Familiar with the basics of rigging
— Autodesk Maya 2018 — 2026
The workshop week by week | Part One
Week 1: Maya customization, 3d model preparation
• Fundamentals of Maya architecture required for rigging
• Scripts installation
• Creation icons on the shelf
• Customizing Hotbox
• Creating your Marking Menu
• Overview of May9 Pro
• Creating your own hotkeys
• Installation custom settings by Anton Parygin
• Preparing the model for rigging
• Creating a rig hierarchy
Week 2: Set up wings, eyes and eyelids
Rigging Wings
• Bend and twist setup
• Creation of controls
Rigging Eyes
• Eyelid setup with joints, constraints and Driven key
• Fast skinning using standard tools and plugins
• 2d pupil rig
• IK\FK eye rig
• Creation of additional eyelid deformations using non-linear deformers
Week 3: Feather and fire setup and squash-stretch setup
Rigging using MASH Network
• Geometry preparation, joints creation, skinning
• Creation controls
• Connecting the rig to MASH
• Fire twist setup
Squash-Stretch Rig
• Setup based on Lattice deformer
• Fix double transformations
• Adding other controls to the squash setup
Week 4: Structuring the rig, preparing for animation
Structuring the rig
• Checking the rig, constraining wings and fire to the main rig
• Setup of display modes and geometry selection
• Hide and Lock unnecessary attributes on controls and groups
Preparing for animation
• Creation of Sets: Selection Set, Character Set
• Adding new features to animation controls
Training materials. What’s included?
You get access to custom Maya settings that the author prepared for the students of this Workshop.
Here’s what’s included in the training materials:
- Set of scripts for beginner riggers
- Plugins to speed up the rigging process
- Custom shelf with scripts
- Custom menu markings
- Custom hotkeys
Homepage:-https://riggingpro.gumroad.com/l/rimqs1-eng

Action Method – Workshop «Rigging in Maya Quick Start» 1 (RUS).part1.rar – 2.9 GB
Action Method – Workshop «Rigging in Maya Quick Start» 1 (RUS).part2.rar – 2.9 GB
Action Method – Workshop «Rigging in Maya Quick Start» 1 (RUS).part3.rar – 650.7 MB



